Programmer to Programmer - Wei-Meng Lee - Beginning Android Tablet Application Development

Programmer to Programmer - Wei-Meng Lee - Beginning Android Tablet Application Development
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Programmer to Programmer - Wei-Meng Lee - Beginning Android Tablet Application Development
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Beginning Android Tablet Application Development
Год: 2011
Автор: Wei-Meng Lee
Жанр: Программирование
Издательство: Wrox
ISBN: 978-1-118-10673-0
Серия: Wrox Programmer to Programmer
Язык: Английский
Формат: PDF
Качество: Изначально компьютерное (eBook)
Количество страниц: 290
Описание: A full-color, fast-paced introduction to developing tablet applications using Android
The new release of Android 3 brings the full power of Android to tablet computing and this hands-on guide offers an introduction to developing tablet applications using this new Android release. Veteran author Wei-Meng Lee explains how Android 3 is specifically optimized for tablet computing and he details Android's tablet-specific functions. Beginning with the basics, this book moves at a steady pace to provide everything you need to know to begin successfully developing your own Android tablet applications.
- Serves as a full-color, hands-on introduction to developing tablet applications with the new Android 3
- Offers a helpful overview of Android 3 programming for tablets
- Details the components of Android tablet applications
Highlights ways to build the Android user interface for tablets, create location-based services, publish Android applications, use Eclipse for Android development, and employ the Android emulator
Beginning Android Tablet Application Development is an ideal starting point for getting started with using Android 3 to develop tablet applications.
Примеры страниц
Оглавление
Beginning AndroidTM Tablet Application Development
Copyright
Dedication
CREDITS
ABOUT THE TECHNICAL EDITOR
ACKNOWLEDGMENTS
CONTENTS
INTRODUCTION
WHO THIS BOOK IS FOR
WHAT THIS BOOK COVERS
CONVENTIONS
ERRATA
P2P.WROX.COM
Part I: Quick Tour of Android 3 for Tablets
Chapter 1: Getting Started with Android Programming for Tablets
WHAT IS ANDROID?
OBTAINING THE REQUIRED TOOLS
CREATING YOUR FIRST ANDROID APPLICATION
ANATOMY OF AN ANDROID APPLICATION
SUMMARY
Chapter 2: Components of an Android Tablet Application
ACTIVITIES
FRAGMENTS
UTILIZING THE ACTION BAR
SUMMARY
Chapter 3: Android User Interface
VIEWS AND VIEWGROUPS
BASIC VIEWS
FRAGMENTS
SUMMARY
Part II: Projects
Chapter 4: Creating Location-Based Services Applications
DISPLAYING MAPS
GETTING LOCATION DATA
SUMMARY
Chapter 5: SMS Messaging and Networking
SMS MESSAGING
SENDING E-MAIL
NETWORKING
SUMMARY
Chapter 6: Publishing Android Applications
PREPARING FOR PUBLISHING
DEPLOYING APK FILES
SUMMARY
Part III: Appendices
Appendix A: Using Eclipse for Android Development
GETTING AROUND IN ECLIPSE
DEBUGGING
Appendix B: Using the Android Emulator
USES OF THE ANDROID EMULATOR
CREATING SNAPSHOTS
INSTALLING CUSTOM AVDS
EMULATING REAL DEVICES
SD CARD EMULATION
EMULATING PHYSICAL CAPABILITIES
SENDING SMS MESSAGES TO THE EMULATOR
MAKING PHONE CALLS
TRANSFERRING FILES INTO AND OUT OF THE EMULATOR
RESETTING THE EMULATOR
Appendix C: Answers to Exercises
CHAPTER 2 ANSWERS
CHAPTER 5 ANSWERS
CHAPTER 6 ANSWERS
INDEX